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Sons of Hypnos - CUBI 2024

Worked on a playable video game prototype during 10 weeks for Ubisoft's 2024 GameLab Competition, according to the given theme of "Dreams".
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Inspired by Greek Mythology, it follows brothers Morpheus and Phantasos on their quest to purify corrupted dreams and help the Waking sleep peacefully.
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I was tasked with the concept art of the characters, the introduction comic, and the development of UI elements.
I also learned the basics of UE5's Niagara VFX System over the course of 20 days to create the various effects needed for the gameplay.

Concept Art Map BG

Concept Art Map BG

Map BG

Map BG

Tutorial Graphics

Tutorial Graphics

UI Design Title Screen

UI Design Title Screen

UI Design Victory Screen

UI Design Victory Screen

UI Design Defeat Screen

UI Design Defeat Screen